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- on mouseUp
- set the sourceMember of member the member of sprite 30 to member "BM010b"
- repeat with i = 30 to 31
- set the visible of sprite i to 1
- end repeat
- repeat with i = 41 to 48
- set the visible of sprite i to 0
- end repeat
- repeat with i = 54 to 80
- set the visible of sprite i to 0
- end repeat
- go("xray10")
- cursor(0)
- sendSprite(31, #mouseDown)
- end
-